This was directsr(don’t confusewith auto sr ) forebode to lease devs tally the most pop upscalers to their game , all at once , with a unmarried api .
This was there ’s no mentionof underframe genor specific dlss version , but it does natively confirm amd fsr 2.2 — so we ’re at least go a decenttemporal upscalerright out the corner .
Also , hold back this :
dive into GPU
DirectSR(don’t confusewith Auto SR ) anticipate to have devs impart the most pop upscalers to their plot , all at once , with a undivided API .
There ’s no mentionof underframe genor specific DLSS adaptation , but it does natively corroborate AMD FSR 2.2 — so we ’re at least get a decenttemporal upscalerright out the box seat .
Also , delay this :
In plus to run top-notch resolve natively on a D3D12 gimmick GPU , DirectSR can also be used to do tiptop resolve on ML coprocessors , such as NPUs , using the same API control surface .
[ DirectX Developer Blog ]